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3D Environment
Project type
3D Environment
Project Title
Medieval Tavern
Role
3D Artist, Production Manager
Date
October 2023
Software
Maya, Unreal Engine
A collaborative 3D environment project focused on creating a medieval tavern.
My role was centred around pre-production, where I helped define the direction of the project before modelling began. This included researching tavern features and gathering visual references, developing the mood board and coordinating other project roles and 3D asset allocation.
Alongside this, I contributed as a 3D artist, modelling key assets within the scene including the chimney, fireplace, timber beams, barrels, and cups, helping bring the environment together visually.
Co-collaborators Harrison Job and Adrian Buijk















